THE OPERATING SYSTEM FOR CROWD ENERGY.
Livry turns any audience into a synchronized neural network. 25+ real-time modules, no app downloads, and a spatio-temporal venue layer that treats your seating plan like a live game board.
Not a polling app. A Crowd OS.
Slido, Mentimeter, and Kahoot run one-off moments on top of a show. Livry is the show: a persistent operating system that syncs seats, phones, and people into one playable surface.
CROWD ENGINE
Timestamp-based sync, offline-first PWA, and mesh-ready networking keep interactions live even when Wi-Fi breaks under the room.
EXPERIENCE ENGINE
25+ modules: polls, AR treasure hunts, seat-based team battles, light shows, co-op puzzles, and branching storylines.
MONETIZATION ENGINE
Tips, sponsor moments, vote-with-your-wallet, and coupon drops stitched directly into the interaction layer.
25+ crowd experiences. One platform.
Livry modules are primitives you can stack: start with a poll, layer on a section battle, finish with an AR treasure hunt or Firefly finale. Below is a snapshot, not the full list.
Kinetic Modules
Firefly Light Show
Turn phones into synchronized lights — no wristbands required.
Decibel Derby
Section vs section, powered by cheers, claps, and chants.
Cheer Wave
Roll a wave around the room, timed by seat clusters.
Shake-to-Power-Up
Let the crowd “charge” a moment by shaking their phones.
Human Pixel Canvas
Each device becomes a pixel in a giant venue-wide image.
Story & AR Modules
AR Treasure Hunts
Hide virtual objects in your venue; unlock them via WebAR.
Choose-Your-Own-Show
Branching paths where the crowd decides the next scene or track.
Mystery Seating
Random seat reveals, power roles, and surprise giveaways.
Hot/Cold Finder
Give clues that get stronger as guests physically move around.
Co-op Puzzles
Sections must collaborate to unlock a shared reward.
Director Modules
Live Polls & Quizzes
Classic interactions with timing and reveal controls.
Digital Heckling
Curated chaos that keeps the mic in the host’s hands.
Word Clouds
Let the room define the theme in real time.
Elimination Rounds
Survivor-style voting for games, speakers, or acts.
Setlist Voting
Let the crowd nudge the next track or encore.
Spatial Modules
Section Battles
Zones compete visually in the neural venue map.
Seat Check-In
Anchor each device to a seat or standing area.
Zone Heatmaps
Live behavioural maps: who’s engaged, who’s drifting.
Targeted Prompts
Ask Zone C one thing and the Balcony something else.
AI Map Scanner
Digitize your seating plan from a photo and refine it live.
Your venue, upgraded to a neural surface.
Traditional polling tools are spatially blind. Livry’s STVL understands where people are sitting and how they behave over time, turning raw attendance into live structure.
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Neural map. Each device anchors to a seat or zone, so hosts see energy by section, not just total votes.
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Behaviour heatmaps. See where laughs peak, where drop-off begins, and which clusters respond to which prompts.
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Mesh-ready by design. The same model works whether events run on venue Wi-Fi, a Livry Box intranet, or standard 5G.
In the full platform, this layer plugs into ticketing, AV, and CRM. In this demo, you’re seeing a front-end simulation—enough to feel the OS in motion without any external services.
In production, Firefly uses synchronized timestamps to flash thousands of phones together. Here, you can trigger a local screen pulse to feel the effect.
How hosts actually drive the room.
This is one slice of the platform: the control surface for live polls, digital heckling, and Decibel Derby. The real OS stitches these into timelines alongside AR, Firefly, section games, and more.
“What should we play next?”
Director Mode: run the room like a studio.
Hosts don’t need a production truck. Director Mode collapses the entire OS into a single, thumb-friendly control surface.
Timeline Builder
Stack modules into a show flow: openers, games, AR beats, Firefly finales.
Trigger Board
Big, latency-free buttons mapped to real moments in the show.
Guardrails
Mute, panic-clear, and content filters keep chaos controlled, not censored.
- Panic clear: wipe the screen in one tap
- Word filters for heckles & questions
- Backstage-only feeds for producers
From basement clubs to stadium roofs.
Livry is built for any room where humans gather and moments matter.
Make the room pay for the room.
Engagement is great. Revenue is better. Livry bakes monetization directly into crowd moments—without feeling like an ad break.
Tip Jar
Let fans tip performers mid-show, pinned to key moments or jokes.
Vote With Your Wallet
Premium votes for setlists or outcomes, transparently tallied.
Sponsor Moments
Brand-backed modules that actually entertain instead of interrupt.
Coupon Drops
Reward zones or individuals with time-limited offers tied to the action.
Charity Mode
Turn crowd energy into donations for causes in real time.
Offline-first by default. SQL at the core.
Designed for real venues with bad Wi-Fi, concrete walls, and overloaded towers.
Zero “white screen of death”. Core assets cache locally; sessions can run on a closed network via Livry Box.
Interactions register instantly before server acknowledgements—designed for rooms, not lab conditions.
Built to plug into ticketing, AV, CRM, and future AR layers without rewriting the show logic.
Why Livry sits in its own category.
Polling tools bolt onto events. Livry rewires the venue itself.
| Feature | Livry | Slido | Kahoot | Mentimeter | CrowdGlow |
|---|---|---|---|---|---|
| Spatio-temporal venue map | ✔️ | ❌ | ❌ | ❌ | ❌ |
| Light shows via phone | ✔️ | ❌ | ❌ | ❌ | ✔️ |
| Section battles & seat games | ✔️ | ❌ | ❌ | ❌ | ❌ |
| AR treasure hunts | ✔️ | ❌ | ❌ | ❌ | ❌ |
| Tip jar & vote monetization | ✔️ | ❌ | ❌ | ❌ | ❌ |
| Offline-first / local mesh | ✔️ | ❌ | ❌ | ❌ | ❌ |
| Director Mode (show OS) | ✔️ | ❌ | ❌ | ❌ | ❌ |
Ready to turn an audience into an instrument?
Book a private demo and we’ll walk you through a full simulated show: from QR entry to Firefly finale.